Playing Game with 3 Monitor with a resolution of 5760×1080 (AMD HD 7900 Series and NVIDIA GTX 580, 590, 680)

Posted by Bimo Hery Prabowo On Sabtu, 08 September 2012 0 comments

Playing Game
Playing games on a single monitor with a resolution of 1920 × 1080 image may have been the norm at this time. However, for certain circles, as hardcore gamers who want to experience playing different games, it takes something different, more than just the best graphics quality. If this is the look, the latest generation graphics cards can now offer a different gaming experience by using three monitors or more!

AMD Eyefinity and NVIDIA Surround, this is a feature that allows the graphics card to handle three (or more) monitors at once. By combining multiple pieces of monitors, users will get the picture resolution is a combination of several monitors. For example, if using three 1920 × 1080 monitors the users get 5760 × 1080 image resolution or 3240 × 1920.

In accordance with the graphics card being used, the discussion in this article will be focused on testing features and performance NVIDIA Surround Gaming with 3 monitors at once.

Testing Platform
Processor: Intel Core i7 3960X@4.5 GHz
Motherboard: Intel Desktop Board DX79SI
Graphics Card: AMD HD 7900 Series; NVIDIA GTX 580, 590, 680
Memory: 4x 2 GB Kingston HyperX blu. (@ 1600 MHz; 1.65 V)
Storage: Kingston SSDNow V + Series 64 GB
Power Supply: Corsair AX1200
CPU Heatsink: Corsair H100 (Minimum Speed ​​Fan)
Casing: Corsair 500R (All Fan On)
Monitor: 3 units of LCD Monitor 1920 × 1080
Input: Keyboard and Mouse Generic
OS: Windows 7 Ultimate 64-bit SP1
Drivers: Catalyst 12.2 WHQL; Forceware 296.10 WHQL and 300.99 Beta (NVIDIA GTX 680)
(*) All graphics cards tested on the default settings provided by the driver, in this version.

Glance at the GTX 680 NVIDIA Surround
In the previous generation NVIDIA graphics card, the GTX 500 series down, NVIDIA Surround configuration can only be enabled if the user is using at least two graphics cards in SLI multi-GPU configurations. However, these conditions had changed since the GTX 600 series. On the graphics card NVIDIA GTX 600 series, NVIDIA Surround configuration can be enabled using a single graphics card. Of course this is a distinct advantage because users do not need extra funds to mengelurakan second graphics card to run NVIDIA Surround feature.

To sum up the monitor, the GTX 680 is capable of handling up to four monitors. When using four monitors, three monitors are used to display the game and one monitor again (NVIDIA calls the fourth as accessory display monitor) to display content such as one internet browser.

To enable the configuration of the GTX 680 NVIDIA Surround is certainly required some preparation.

Monitor
The user needs to provide input three monitors with DVI, HDMI, or the Display Port. Three monitors can use the brand and different screen sizes but it must have the same picture resolution. Even so, it would be better if these same three monitors with one another. As for the fourth monitor (accessory display), do not have to use the same monitor with three other monitors, but should have a DVI input, HDMI, or the Display Port.

We ourselves use three monitors with a resolution of each image for each monitor is 1920 × 1080
For NVIDIA Surround (2D), the monitor with any input can be three main monitor and one monitor with any input can be a fourth monitor. While the NVIDIA 3DVision Surround, monitor with HDMI input into four monitors (accessory display).

Three monitors that we use, we connect two DVI display connector on the graphics card and the rest on HDMI.

After connecting three or four monitors to display connector GTX 680, go to the NVIDIA Control Panel and go to sub-menu "Configure Surround, PhysX" then check the option "Span displays with Surround".

This menu will appear after giving a check. Visible status stating all monitor is properly connected to the graphics card. Then click "Apply".

The next menu will give you the option to use NVIDIA Surround on the condition of "Landscape" or "Potrait". In addition, in this menu the user is directed to sort the display monitor if the order is not correct.

The next menu asks whether the user wants to use the feature "Bezel Correction" or not. This feature is a set whether you would consider bezel (frame display) as part of a cover view, or not.

This could be useful to bring current efekyang realistic gaming. For example, when playing a car racing game, bezel correction will make the screen frame (bezel) looks like a slab of car glass barrier.

However, for common use, such as for editing a spreadsheet (Excel), you certainly do not want any part of the image is closed, right? That is, the normal option remains available. For convenience, you can see a simulation of the use of bezel correction in illustration NVIDIA Surround setup, as shown below.

When you are finished click the "Finish" and you can now enjoy the feature NVIDIA Surround.
Here are some screenshots of the desktop and gaming while using NVIDIA Surround configuration. (Click image to enlarge)


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