Black Mesa The Source Release Date on September 14

Posted by Bimo Hery Prabowo On Selasa, 04 September 2012 0 comments

Black Mesa - the Source-powered, modder-made re-imagining of Half-Life 1 - will be released on September 14.

Project Leader, Carlos Montrero announced the news in forum Black Mesa.

"On September 14, you will see the first release of the Black Mesa!" he wrote. "This will include re-Envisioning the Half-Life games we get to the Lambda Core. We believe this is a great way to give the experience of playing for 8-10 hours with a satisfactory ending, to make our fans happy and help us make the game better as a whole. "

"We're still working hard on the Xen and BMDM, but that does not make you wait, we will immediately give you Black Mesa as soon as possible if the game was ready. We are doing our best to help bring the vision of this project a reality! And we are eager to look forward to how kedapannya! "

Black Mesa (formerly Black Mesa: Source) is a third-party conversions and modifications to the overall piece is currently a part of developer Valve Corporation's Source engine. Another goal of the project is to create a Source engine by Valve critically acclaimed, such as Half-Life games in 1998 that uses the Source Engine capabilities are more advanced. 40 people volunteer team of developers say they hope to make things more exciting in-game world with more varied, complex environments and more challenging and realistic gameplay.

During eight years in development, Black Mesa has been featured in video games and some publications received immediate attention from Valve. Due to the long development time, recently Black Mesa became famous for his tardiness, and reduced update on the status of completion. The delay led to Wired Magazine insert Black Mesa to the list of vaporware Of The Year list in 2009 and 2010. Developer plans to release this game with a free download when the game is finished. On June 10, 2012, Black Mesa Developer Team announced that the "media" will be released once they reach 20,000 Facebook pages they like. The target was reached on June 11, 2012 when eight new screenshots published, along with the initial announcement of the "social-media campaign" against the release of their first game.

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